5 elementos essenciais para THE WITCHER 3
Monsters, each with their own lore, posing unique hunting challenges and responding to changes in the environment
The Complete Edition contains the base game, offering a huge, over cem-hour long, open-world adventure, as well as both of its massive story expansions: Hearts of Stone & Blood and Wine worth an extra 50 hours of gameplay!
The game takes place in a fictional fantasy world based on Slavic folklore. Players control Geralt of Rivia, a monster slayer for hire known as a Witcher, and search for his adopted daughter who is on the run from the Wild Hunt. Players battle the game's many dangers with weapons and magic, interact with non-player characters, and complete quests to acquire experience points and gold, which are used to increase Geralt's abilities and purchase equipment.
Upgrade your monster slayer’s toolkit with a special The Witcher 3: Wild Hunt-themed browser from OperaGX. Every aspect of your desktop browsing experience is infused with the dark fantasy world of The Witcher 3 through an animated wallpaper, custom icons and fonts, a themed splash screen, immersive UI, and keyboard and browser sounds. Utilize The Witcher 3 hub for instant access to all the latest news, mods, and more too!
Review the game Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
With the help of Triss and several old acquaintances, Geralt rescues Dandelion, who tells him that Ciri teleported away to escape pursuit by guards.
Months before its release date, the game's economy, crafting, and inventory systems were incomplete and apparently unable to meet the deadline. Senior gameplay designer Matthew Steinke thought of a remedy and drew up a system context diagram. To allocate prices, Steinke wrote a formula based on rate of damage, defence, or healing. Polynomial least squares were used to determine its efficacy, and it was found to eliminate bugs from the system and reduce loading times.[63] Each character was given a unique personality to contrast the fetch-quest system typically used in video games.
During certain cutscenes, Geralt will be faced with options that may affect quest progression, characters' fate and even the game's ending. The game focuses on narrative and has a dialogue tree which allows players to choose how to respond to non-player characters. Geralt must make decisions which change the state of the world and lead to 36 possible endings, affecting the lives of in-game characters.[21] He can have a romantic relationship with some of the game's female characters by completing certain quests.[22] In addition to the main quests, books offer more information on the game's world.[14] Players can begin side quests after visiting a town's noticeboard.[14] These side missions include Witcher Contracts (elaborate missions requiring players to hunt monsters)[23] and Treasure Hunt quests, which reward players with top-tier weapons or armour.
I would like to receive news, special offers and other information from CD PROJEKT and I am 16 years old or older.
In accordance with Regulation 2016/679 of 27 April 2016, your first name, surname and email address are used by Bandai Namco Entertainement Europe in order to send you a newsletter and information about Bandai Namco Entertainement Europe's activities. This processing is based on your consent. This data is kept until you withdraw your consent and is intended for use by Bandai Namco Entertainement Europe departments responsible for managing relations with users. You have a right to access and delete it on legitimate grounds and a right of portability over all data, as well as the right to formulate specific and general instructions on the communication of your data after your death.
Spatial precision puts you at the heart of the action as the delightful and dangerous world moves around you.
Take on the most important contract of your life: to track down the child of prophecy, the key to saving or destroying this world.
The game's story has three possible endings, determined by the player's choices at key points in the narrative. Development began in 2011 and lasted for three and a THE WITCHER 3 half years. Central and Northern European cultures formed the basis of the game's world. The game was developed using the REDengine 3, which enabled CD Projekt to create a complex story without compromising its open world. The music was primarily composed by Marcin Przybyłowicz and performed by the Brandenburg State Orchestra.
Telling the stories of her slightly chaotic, but entirely loving adoptive family in Kaer Morhen — including the motherly magic of Yennefer of Vengerberg and the wisdom of uncle Vesemir — these stories are perfect for brand new and veteran fans of The Witcher alike.